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Alexandru Petrescu

Senior 3D Technical Artist

Alex și-a început carieră la Ubisoft, în 2014, în rolul de  Artist 3D. Și-a dezvoltat skill-urile și versatilitatea foarte repede, contribuind la dezvoltarea unora dintre cele mai importante proiecte în cadrul Ubisoft, atât pentru platformele de mobile, cât și de PC și console. 

  • Star Wars Outlaws

  • Tom Clancy's The Division 2

  • War Odyssey: Gods and Heroes

  • Tom Clancy's Ghost Recon Breakpoint

Proiecte la care a lucrat:

  • Facebook
  • LinkedIn
Curs modelare 3D, unreal engine, c++, game design, game developer, blender

Alexandru îți recomandă

Schedule an interview

We know how stressful the interview process for admission to a program can be, but we want you to have the most pleasant and comfortable discussion with us. This interview is important because it helps us evaluate whether the program suits you or not. We are aware of the time effort and the financial investment it entails and we want you to benefit fully from its experience. It is also useful for us, using the information in the internal process of building the class and adding a variety of students who can continue our mission, goals and enrich the community we are building. As we said initially, we invite you to a pleasant and comfortable dialogue to get to know each other.

Multumim pentru inscriere! Verifica mailul, inclusiv folderul SPAM

Curs modelare 3D, unreal engine, c++, game design, game developer, blender
Curs modelare 3D, unreal engine, c++, game design, game developer, blender

GAME DESIGN COURSE

The course is a theoretical and practical introduction to the processes of designing games and gaming experiences. You will familiarize yourself with methods, concepts, techniques and references on how to design a video game. We will emphasize rapid prototyping, play testing and conceptual iterations using a player-oriented approach. 

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